Showing posts with label umbrare. Show all posts
Showing posts with label umbrare. Show all posts

Saturday, January 17, 2009

Trading in Umbrare

So I didn't quite accomplish what I set out to do on "hidden". I started trying to copy some NetHack code to Javascript to implement my idea, but that didn't get very far. So I started another idea. I completed part of it, involving allowing folks in Umbrare to trade, but I didn't get to implementing the "hidden" part of it, so this is the result.



If you walk up to someone in Umbrare and run into them, it opens a private conversation dialog (they must also run into you, or you will be ignored). Once you start a conversation with them, you can click the "<-- -->" button to start trading items in your bag. It should be straight-forward, but if you run into any bugs, let me know.

Friday, May 11, 2007

Umbrare - the land of light-hearted living


Umbrare.com is my latest project - It's an interactive game/chatroom/toy that places you on a world with other folks. Once on Umbrare, you can edit your surroundings to your heart's content, go exploring, or discuss the wonder of life with everyone you meet. If you use the link provided above, try going Northwest - that's my brother's realm - he's probably the world's biggest land developer up to this point.

Umbrare is still very much a work in progress - "beta" if you will - so you will probably see a few glitches here and there. Also, comments and suggestions are more than welcome.

(FYI: it works best on FireFox and Internet Explorer 7... ...no news from Mac users, and Internet Explorer 6 is currently treating Umbrare pretty rough.)