Friday, October 15, 2010

Sand Trap Wins SPIL Games' September HTML5 Competition!

We recently entered Sand Trap into another competition, this one hosted by SPIL Games for their new HTML5 mobile phone portals. I had to rework quite a bit of the code from our original CGDC8 entry so it would scale to different phone resolutions, accept touch input, and run at a decent speed on such a performance-restricted platform. We placed first for September, the first month of competition! SPIL Games is hosting this monthly competition through February 2011 at

Here is the SPIL Games press release, and their US mobile web portal. Be sure to check out the other two September winning entries on the web portal as well: Block Dream by Bruno Garcia and Zombie Troops by Makar Osokin.

Monday, October 04, 2010

Conway's Pixel Invasion

Todd and I have broken away from our "Two Week Competition" model the past few months, primarily due to all the time we have been putting into our last two games. This latest "game" doesn't compare to some of our more polished games, but here's an update to Pixel Invasion I had fun working on this past weekend. It's Pixel Invasion meets Conway's Game of Life. I'm certain this has been done before, but I'm considering this to be a foundation for exploring more ideas.

I've also been playing with a new preview feature for our Facebook fans. If you're a Gopherwood Studios fan on Facebook and want to see projects we're currently working on that are not ready for a full release, check out our TOP SECRET preview page. If you don't like us on Facebook, no worries, it's not all that secret; come back in a few months and you'll probably see it around here somewhere. This week it's a sneak preview of our Entanglement app for iDevices.